Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Pure Mixed Reality
Publication: Culture and Computer Science more →
Behaviour around colossal figurative statues
A behavioural inqury more →
Depictions with sun-reflections
Prototype: Liquid Ornament more →
"Art is not an object. Art is an experience." - Josef Albers
Interaction of Color more →
Patterns of Behaviour in Public Urban Installations
Urban HCI Patterns more →
Walkway Urban Prototype: PIPE
Prototype: PIPE more →
Concepts, Theory and Evaluation Techniques
Urban HCI Research more →
A pilot study exploring rating content in-situ by using a set of semantic differentials
Experiential Sampling more →
Data of the Free-to-Roam Evaluation approach Setup#1
Free-to-Roam Evaluation Setup #1 more →
UbiComp paper "In-situ versus simulation-based experience evaluation of media augmented urban environments" accepted
Publication: UbiComp 2016 more →
Data of the Free-to-Roam Evaluation approach Setup#2
Free-to-Roam Evaluation Setup #2 more →
Distributed Kick-Flickable Interfaces for Public Places
Kick/Flickable Interfaces more →
Chapter published. "Auf ins digitale Material!", an dialogue between a Computer Scientist and a Product Designer.
Publication: Prototype! more →
Data from an evaluation approach which tries to link experience to location
Reflective Mapping more →
Chapter "Creating Shared Encounters Through Fixed and Movable Interfaces" published
Publication: Playable City more →
Bookchapter "Media Architecture for Shared Encounters" published
Publication: Media Architecture for Shared Encounters more →
Chapter "Medienarchitektur: Dynamiken und Kommunikation im Stadtraum" published
Farbe als Akteur und Speicher more →
Prototyping Connected Devices for IoT
Microsoft Cloudgirl more →
A study to understand basic gestalt principles for urban content
In-Situ Content Gestalt more →
Developing a monoocular tracking prototype for Fraunhofer IPK
Sketching in space more →