fischer.kinder
  • About
  • Research
  • Projects
  • Explorations
  • Output

Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Pure Mixed Reality

Publication: Culture and Computer Science
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Behaviour around colossal figurative statues

A behavioural inqury
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Depictions with sun-reflections

Prototype: Liquid Ornament
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"Art is not an object. Art is an experience." - Josef Albers

Interaction of Color
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Patterns of Behaviour in Public Urban Installations

Urban HCI Patterns
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Walkway Urban Prototype: PIPE

Prototype: PIPE
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Concepts, Theory and Evaluation Techniques

Urban HCI Research
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A pilot study exploring rating content in-situ by using a set of semantic differentials

Experiential Sampling
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Data of the Free-to-Roam Evaluation approach Setup#1

Free-to-Roam Evaluation Setup #1
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UbiComp paper "In-situ versus simulation-based experience evaluation of media augmented urban environments" accepted

Publication: UbiComp 2016
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Data of the Free-to-Roam Evaluation approach Setup#2

Free-to-Roam Evaluation Setup #2
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Distributed Kick-Flickable Interfaces for Public Places

Kick/Flickable Interfaces
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Chapter published. "Auf ins digitale Material!", an dialogue between a Computer Scientist and a Product Designer.

Publication: Prototype!
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Data from an evaluation approach which tries to link experience to location

Reflective Mapping
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Chapter "Creating Shared Encounters Through Fixed and Movable Interfaces" published

Publication: Playable City
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Bookchapter "Media Architecture for Shared Encounters" published

Publication: Media Architecture for Shared Encounters
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Chapter "Medienarchitektur: Dynamiken und Kommunikation im Stadtraum" published

Farbe als Akteur und Speicher
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Prototyping Connected Devices for IoT

Microsoft Cloudgirl
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A study to understand basic gestalt principles for urban content

In-Situ Content Gestalt
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Developing a monoocular tracking prototype for Fraunhofer IPK

Sketching in space
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